ASTRALS Whitepaper v0.1
  • Terms and Conditions
  • Introduction
    • Purpose of this Paper
  • Who Are the ASTRALS?
    • NFTs
    • Metaverse
    • Initial Funding
    • DAO
      • Reputation Score
      • Rating
      • Elections
      • Proposals and Endorsements
      • Passing Proposals
    • Treasury
    • Play-to-Earn Mini Game
      • ASTRALS
      • Questing System
      • Card Contents
      • Maps
      • Line of Sight
      • Movement
      • Mulligan
      • Combat
      • Win Conditions
      • Play-to-Earn
      • PvP Multiplayer
    • Triple A Game
    • 3D Viewer, ASTRALS Armory
  • Roadmap
  • Market Research
  • Conclusion
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  1. Who Are the ASTRALS?
  2. Play-to-Earn Mini Game

Line of Sight

Attack and block cards are limited by an Astral’s line of sight. Calculating line of sight will be determined by drawing a line from the center of a hexagonal tile and the center of the target tile. If there is a terrain type that blocks line of sight anywhere along that line, the Astral does not have line of sight to that target tile. Blocking cards in particular require the attack to come from in front of the Astral to trigger the effect. Astrals will always face in the direction of an edge, which means that there are 3 tiles in front of them and 3 tiles behind them. Attacks that come from behind will not trigger a block.

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Last updated 3 years ago