ASTRALS Whitepaper v0.1
  • Terms and Conditions
  • Introduction
    • Purpose of this Paper
  • Who Are the ASTRALS?
    • NFTs
    • Metaverse
    • Initial Funding
    • DAO
      • Reputation Score
      • Rating
      • Elections
      • Proposals and Endorsements
      • Passing Proposals
    • Treasury
    • Play-to-Earn Mini Game
      • ASTRALS
      • Questing System
      • Card Contents
      • Maps
      • Line of Sight
      • Movement
      • Mulligan
      • Combat
      • Win Conditions
      • Play-to-Earn
      • PvP Multiplayer
    • Triple A Game
    • 3D Viewer, ASTRALS Armory
  • Roadmap
  • Market Research
  • Conclusion
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On this page
  1. Who Are the ASTRALS?
  2. Play-to-Earn Mini Game

Maps

The maps that our Astrals fight in will have different terrain features that will make certain types of play favorable over others. This means that players will have to adapt their strategies in order to win. Terrain can be impassable, act as slowing/halting zones, or block line of sight. The map will be built using hexagonal terrain tiles, and new maps will be generated as demanded by the story.

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Last updated 3 years ago